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Diablo 2: resurrected review
Diablo 2: resurrected review











diablo 2: resurrected review

All of the 2D character and enemy sprites are now fully 3D, and the animations have improved dramatically. So, the enhancements take shape when the game begins, and they are impressive. Admirably done script-reading performances across the wide variety of characters you’ll meet on your travels does well to push the story forward, and each act is introduced with some brilliantly rendered cutscenes. The plot takes place over four acts in four separate sections of the world that branch out to other locales. Obviously, in true Diablo-esque fashion, the story goes deeper than that, but in the fear of spoilers, I’ll leave it at that.

diablo 2: resurrected review

It is up to you to follow this “Dark Wanderer” and put a stop to him unleashing the four Prime Evils, one of which is Diablo himself. Jump forth to 2021, and we now have Diablo II: Resurrected, an updated, enhanced version of the cult classic, which I didn’t really enjoy the first time around (don’t shoot me), but this version may have tipped my scales.Īfter the events of the first game, the unnamed wanderer who defeated Diablo himself and tried to contain his essence inside himself has become corrupted, unleashing demons upon the world. The janky animations and two-dimensional sprites didn’t do a lot for me, I’d clearly spoilt myself by playing a spruced up new game first. Well, this may be an unpopular opinion (and that’s what it is, an opinion), but I wasn’t impressed by the previous two entries. This made me want to take a jump backwards maybe you’re like me wanting to play the whole series after experiencing a new sequel. The combat, exploration, story and those awesome characters and enemies really blew me away. Maybe it was the jump from 2D to 3D, maybe it was the characters, the setting, the environments, dialogue or even the aspect of loot gathering, farming Diablo items became tedious. I tried my hand with Diablo III, and I’m not entirely sure why I did. I preferred getting down into the nitty-gritty in first or third-person, which without a doubt increases immersion. The overhead viewpoint was a real turn off for me.

diablo 2: resurrected review

I was oblivious to the isometric role-playing genre once.













Diablo 2: resurrected review